Blaugust 2015, Day 27
Whew! We made it through all seven shiphand missions! Time to relax and reap the profit. But first let’s hand out some awards:
Most fun: Fragment Zero
Murdering swarms of things is super satisfying, and it also comes with a healthy dose of jumping around in zero-g. Win-win!
Shortest / Best cash per minute: Infestation/M-13 close call
If I just want one or two quick runs Infestation is my go-to, but if I’m chain running I will always throw some M-13 into the mix just for variety. I find waiting around for the hull breach section in Infestation extra annoying if I’m running them back to back.
Most annoying: Gauntlet
I hate exploding splorg. If the point requirement was a little lower or the timer was a little more relaxed for that section it would be fine. It is otherwise a fairly fun place but I can’t enjoy it knowing how much I struggle trying to get gold.
Now for the best part of shiphands: making cash money. Sure, the daily quest rewards a little money which is nice, but really the market board and commodities exchange are your best friends. You’re guaranteed one imbuement-type item, which can sell from 5g to upwards of 1p. If you’ve managed to get gold the reward baggie can have some great stuff. Once you’ve collected the dyes and mounts for yourself, throw those extras on the market! Usually the decor doesn’t sell too well on the market, but they do vendor for 1-3 gold a piece so I don’t complain. The runes were my bread and butter for a while, but with F2P and the stat changes looming on the horizon the market has cooled off quite a bit. They will still sell, but prices are very low right now. You can also hold on to them and exchange them for runes of your choice when F2P arrives!
Speaking of F2P – I did get the opportunity to run a few shiphands on the PTR, and there are some changes to keep in mind. First and foremost, they’ve been renamed “shiphand expeditions” or just “expeditions” in the group finder. All of the older missions have gotten fancy new intro videos a la Fragment Zero, which is a fantastic change. Not so fantastic is the re-tuning of the difficulty. I went in with the most badass raid gear I could buy from the PTR vendor, and the enemies were still noticeably more difficult to kill than they are with my normal gear on the live servers. Supposedly this is still being tuned, so hopefully when the drop launches these will still be closer to the difficulty we’re all used to already. The other big difference is that the rewards are being toned down a bit. Currently running quick shiphands is one of the most profitable pastimes in the game, and that will be less true when these changes happen. I’m disappointed, since I’ve been making a tidy profit from these, but I understand why the devs think this change is needed. I’m looking forward to the F2P transition no matter what though!
I hope you’ve enjoyed this series. I really love the shiphand missions in WildStar for content that is bite-sized and great either solo or in a group. What are you waiting for? Check them out and let me know in the comments which one is your favorite!