Sweet Delicious Freedom

The WoW servers have officially gone down in preparation for the Legion pre-patch, and I’ve milked every possible gold out of my garrison. For the record, opening crates, shuffling items, and liquidating resources on 16 characters is pretty dang time consuming, I do not recommend it. I also made a last minute stop by Dalaran on one of each class so I could pick up all their Wrath-era PvP sets before they get locked behind a PvP currency grind again. Yeah, I dropped a few tens of thousands of gold on a bunch of recolors that I will probably never use. The river of coins flowing out of my garrison has skewed my perspective on costs. Now I’ll have to get used to hoarding my gold again until the opportunities of the new expansion present themselves. My plan is to be far too busy with other activities to try any of the get-rich-quick schemes that take advantage of the changes being put into place today. I still desperately need to figure out which character (and faction!) will be my main for the start of Legion. With one of every class except warrior at 100, I have choice paralysis.

The other thing that will definitely be keeping me busy this week is the new FFXIV patch, also happening today. As usual there looks to be a ton of great stuff in this one, most notably the new “endless dungeon” type content that my friends and I are dying to give a try. Our raid time last night got cut slightly short so we only did a couple new-to-us Alex fights, but it was still a blast and I think everyone is feeling pretty good about the game right now.

I’m a little sad that I’ll probably put off the new FFXIV stuff until at least tomorrow. There’s so much transmog to unlock and bag space to free up in WoW that I am guessing that will take most of my free time tonight. I mean, sure, the transmog system isn’t going anywhere and I could totally hang out and do fun dungeons with my friends instead, but I won’t because my compulsive brain has been waiting for this day in WoW for way too long. Hooray for freedom from garrison tyranny, hooray for pristine empty bags. If you’ve been looking forward to either of these patches, I hope you enjoy too!

Getting the Band Back Together

Sometimes in MMOs you run into little bubbles of time where things seem to line up in some perfect cosmic way and draw you completely in. Most of the time when I look back at these eras of my past, there’s something to mar the nostalgic glow a bit. My first social guild was a magical time of exploring the possibilities of social games, but it was also saturated with drama that eventually was terminal. That progression raid group I was in during Wrath was great and Ulduar was amazing, but the culture of that guild was toxic beyond belief.  My SWTOR raid  was like a second home, where I met several of my best friends, but the game itself was so broken and buggy that it’s a miracle we stuck with it as long as we did.

One of these bubbles that doesn’t quite fit this pattern was my raid group in FFXIV. This was a group of people who happily threw themselves at the same boss fight every week for months on end, never completing it until it was long past current but enjoying the process and each others’ company enough that the victory was still sweet in the end. When Heavensward launched the group fractured a bit, first to make room for more raiders in our free company, and then again as folks drifted away from the game during that first extended period without fresh content. Luckily, events last week conspired to focus everyone’s attention back on the game, and we got together for our first raid of a renewed campaign last night.

All but one of us were in gear that was about the bare minimum to enter the content we were doing, and most of us had never seen the fights before. Sure, Sephirot and Final Steps of Faith aren’t exactly progression raiding for folks who have been playing this whole time, but they were new to us. It took pretty much a full hour to scrape off enough of our rust to kill Nidhogg. Even though I had finished the fight once before, this time felt far more satisfying because we earned every inch of that kill together as a team. Nobody could see it, but I had a huge grin on my face when the cheers went up after that kill, because I did not realize until that moment exactly how much I missed that sound. After that we easily handled Sephirot in a few pulls in part because the fight was easier but also because our coordination and muscle memory were slowly returning after months of disuse. We ended the night by killing the skywhale, which was the last boss we killed before drifting away last time. It was a fitting way of coming full circle. Now I can’t wait to really pick up where we left off and hunt down a sword-wielding murder-bug.

Hooray for getting the band back together! Long may we play!

Fairies and Unicorns and Pokemons

This week has seen a rather dramatic return to FFXIV for my primary social circle. This time last week a few people were poking around, and suddenly the last few days almost my entire old raid crew is back and active and running things together. It is funny how having people I like and care about to run things with increases my enjoyment by an order of magnitude. It has been months and months since I’ve done anything resembling raiding or progression in any game, and I can’t wait to finally dig into some of the new bosses in FFXIV that I haven’t seen yet. Unfortunately I know myself well enough to know that being too social and having people depending on me will eventually lead to me sealing myself back up into my introvert bubble, so I’ve been taking steps to prevent this. It is a weird position to be super happy my friends are around but also forcing myself to step out into other games or just away from the computer to make sure I am mentally equipped to handle the social times when they count.

One of the things I did last night to try to carve out some “alone” time was to download Riders of Icarus. This MMO just went into open beta yesterday, although since it will be free-to-play I’m not exactly sure if the difference between open beta and launch is very meaningful. In any case, I had a few friends who were trying it and wanted to see what the fuss was about. The game is definitely pretty, but I’m not even sure that is a point in favor of a MMO anymore. All of the recent MMOs I’ve seen have been pretty, and sadly most of them are pretty in the same vague quasi-real-but-still-fantasy way. There wasn’t anything in particular about the art style of Riders of Icarus that stood out for good or ill. The world seems quite cool, I am a definite fan of sky whales and dragons, and the concept of finding creatures to tame and ride out in the world is really enticing. That seems to be the high point though. The action combat system that other folks were happy with seems not to shine through very well on a mage-type character. Also, the interface and systems feel like they came from a much older game. Looting in particular just felt bad to me. When I kill a monster and take its stuff I want it to be exciting but also quick. I don’t want to have to mouseover and interact with 3 little bags on the ground. FFXIV’s “everything instantly goes into your bags” mechanic and WildStar’s loot explosions and loot vacuum have really spoiled me.  In any case I only managed to play for an hour or two, so I intend to push a little further to see if anything sticks. As it stands now though, I don’t think this game will be for me.

The other game on my radar right now is Pokemon Go. Yes, the fever is definitely sweeping through my friends and my twitter feed. I managed to log in last night when it launched here and catch the squirtle in my house before being chased away by connection issues. It definitely took me a very sad amount of time to figure out exactly how to catch a pokemon, but I can eventually be taught. This morning I excitedly walked down to the local park where there was a pokestop, and collected a few items there. However when I got to work the reality of living and working in a pretty rural place set in. My workplace, where I usually take walks at lunchtime, doesn’t even show up on the map. In the game world, I spend my days in the middle of a giant field I guess. It is sadly devoid of pokemon or points of interest here, so to play this game I’d have to seriously change my behavior or else get lucky trying to find things when I go to the grocery store etc. I’m not sure that’s very appealing to me so I might have to sadly let this poke-craze pass me by. If anyone out there has a similar problem or has found a way around it please let me know!

It’s never over

* stumbles in, mumbles something to the Newbie Blogger Initiative newbies about never worrying about taking a break, just hop back in and keep going and everything will be fine *

Did you miss me? I’ve been working my butt off doing SCIENCE and traveling across multiple time zones to tell people about it. I’m exhausted but happy, and I’m finally home and playing games again. Since it is the end of the month I thought I’d just take a quick stock of what I’ve been playing and what my plans are for July.

Chroma Squad

This was the Aggrochat game of the month, and I had to rush to play as much as I could after getting back from my trip. It is a funny little tactical RPG with some tycoon elements, all about being the Power Rangers cast of a super sentai show. I never liked the Power Rangers much as a kid, but this game is funny and endearing. I only got through one “season” before we recorded the podcast, so I’m hoping to finish the game in July without the time crunch. I don’t think I will love it as much as some of the other Aggrochat folks, but I’m definitely enjoying it.

Diablo 3

The season is winding down and so is my enthusiasm. I had been toying with the idea of fully completing the season journey this time around but I’ve lost all my motivation at this point. I’ll be content with my stash tab this time around, and look forward to season 7 instead. I’m really hoping that with Overwatch out and Legion almost ready, that Bliz will start making some more noise about this franchise this fall.

Stellaris

I was spending hours engrossed in this game right before my trip. I have yet to hop back in at all since I got home. I know they just released a pretty nice patch, but I will want to make a new game to see everything and starting from scratch is not appealing right now. Except for the part where I would really like to try a multiplayer game, and if I can make that happen this game will probably move up my priority list.

Destiny

Through encouragement, curiosity, and outright bribery from Belghast, I’ve gotten sucked into playing Destiny lately. It has been many many years since I’ve played much in the way of first person shooters, and I was pretty awful at it for a few days. Lately I’m feeling more comfortable with a controller in my hand though, and have been greatly enjoying the game. I’m not thrilled about doing pvp or dungeons strikes much, mostly because I know I’m still pretty terrible and don’t want to have people rage at me. Every day I’m getting a little better and a little braver though. It helps that I have voice chat turned off so I don’t have to hear if people are yelling at me.

FFXIV

Speaking of people raging. My last post had lots of super positive things to say about FFXIV. Almost immediately after that I healed a random dungeon with some tank who heaped abuse on me, and any enthusiasm I had for the game went straight out the window. It is funny how fast one bad experience can sour an entire game. I’m sure there’s folks out there who will say I should not let it get to me, grow a thicker skin or stay out of MMOs but frankly, F*** that. I used to be the kind of person who would just let trolling or abuse roll off me or even turn around and criticize back but at this stage in my life I’d really like to enjoy my hobby without having to tolerate or participate in the toxicity that sometimes comes with it. I think it makes me extra angry because FFXIV is a game that is notable for having a far better community than almost any other MMO I’ve played. I’ve still had some fun doing old content for mounts with friends or seeing some of the new story and dungeons, again with friends. I haven’t seen any more abusive people and things have been mostly enjoyable. My sub expires in just a few days though, and I don’t think I can justify renewing for maybe one night a week of fun.

WoW

WoW is in a weird place for me right now. I am subbed basically because I can do so without paying any real money, and use the time to prepare for Legion when I might actually want to play the game. I’ve been logging in almost exclusively to do my wizard chores on 9-15 alts (depending on how much I care about my secondary servers on any given day) and collect free gold, with a tiny bit of old raid farming for transmog/mounts on the side. WoW isn’t a game to me right now, it is a holding pattern, it is a chore. I am simultaneously trying to squeeze every ounce out of the free gold machine while gleefully anticipating the day when I never have to look at my garrison again. It is a matter of giving up any enjoyment I might get out of the game now, in favor of putting myself in a better position to enjoy the game when the expansion comes. To those who say I am playing the game wrong, and should be enjoying myself right now I say: No. This system is available and I will participate in it so that I can get rewards I’m looking forward to down the road. It is no different in any way from the grueling torture of the Insane achievement, months of agonizing repetitive tasks, more “fun” activities given up in favor of a longer term goal. This is a method of play long supported by Bliz, the systems have changed but the underlying carrots and horrible horrible sticks are still there.

July

I don’t have a list of small, specific goals for July like many other bloggers do. I want to get better at Destiny, finish Chroma Squad, see more of the Arcterra content in Wildstar, and make as much gold in WoW as possible before they nerf garrisons. These seem reasonable, and vague enough that I will probably meet them and get to feel good about myself for it!

Gracie’s Gaming Rollercoaster

The last week has been full of highs and lows in my gaming world and I thought I’d share some here. I’ll get the disappointments out of the way early so I can get on to the happy stuff! The big one is of course I did not get into the Legion beta. A friend asked me why I even care since playing the beta means burning out on Legion faster. Long gone are the days where I wanted to play the beta so I could practice leveling and dungeons and make a run for server firsts. Instead, I’d like to see the beta to poke at the new systems, see how the classes have been changed, and just gawk at the new world at a time when WoW is getting really stale.

The other disappointment also comes from the Blizzard front. I got the chance to play Overwatch both during the stress test weekend and the open beta. I was excited, but it turns out that I really do not like competitive shooters and that’s all Overwatch is. Yes, it is polished, beautiful, with a really interesting cast of characters, but if you don’t like shooting squads of strangers with a group of friends or yet more strangers, then this game probably won’t change your mind. The world seems so interesting, though. I’ll add my voice to the chorus that would love to play a PvE shooter in this universe, where I could take time to explore it better.

Enough with the bad, let’s talk about the good stuff! I’ve been playing the Ratchet & Clank reboot game and loving it. It makes me want to dig out my old copy of the original and see all the similarities and differences. I love this series of games so much, and I think part of why I enjoy WildStar as much as I do is because the style and humor very frequently remind me of Ratchet & Clank. Sadly the movie isn’t playing in any of my local theaters, so it looks like I might have to wait for it on Netflix or make a special trip to civilization to see it before it disappears.

My D3 season 6 is moving along nicely. I still need to set aside the time to work on a set dungeon mastery so I can move forward with the journey, and I still haven’t seen any of the new pets or wings drop for me, but otherwise I’m pretty happy with my progress. We’ve reached the point in my circle of friends where the truly hardcore folks have already finished their goals and moved on so it is harder to get carried, but it also means I can set my own pace from here on out. My plan to be slightly more social has also been working well, and I’ve played with quite a few old friends in the past week that I don’t usually get much chance to hang out with anymore.

The big surprise of this week is that I went back to FFXIV for a bit and had the most amazing possible time. I’m not sure exactly when I stopped playing, but the last time I talked about FFXIV much on this blog was during last Blaugust when we were working on the Ravana EX fight. We never did murder that bug before I left, so I’m guessing I’ve been away 7 or 8 months. My triumphant return started out a bit rocky, since I logged in to the bane of MMO nomads everywhere: cluttered bags full of stuff I had no idea what to do with. Once that was taken care of I also had to rebuild my UI and all my macros, which took the better part of an evening.

After all the frustrations of those activities I took a break for a couple days and came back ready to heal butts. I threw myself into duty roulette for some old and some new content and got reminded that I really do still love healing in MMOs, or at least in this specific one. I danced the dances and healed the butts and even occasionally did some DPS too and had a surprisingly good time. My fancy top hat definitely helped improve my mood too. The icing on top was I got to tag along with my Free Company’s pony farm night and won 2 new pony mounts. It’s like the game is trying to bribe me to stick around, and it might just work!

Accepting Help

Last week was quite the rollercoaster around here, with a few very excessive ups and downs. The downs are personal so I’m not going to get into details, but they had me sad and anxious and stressed for a lot of the week. The ups were 100% due to the awesomeness of my friends in ways I cannot completely explain on this humble blog.

I had a long discussion with my spouse at one point during the week about giving and accepting gifts. We have so many cultural hang ups about accepting gifts in part because there are so many situations where “gifts” come with an expectation of some sort of reciprocity. It can be disarming to receive a gift, freely given just to make you happy or to help out when you needed it. This weekend I was getting carried a bit in D3, and I can sort of justify accepting that help because I know that once I get my character built up I’ll turn around and carry other friends later on. But in the middle of the silliness of being dragged through TX rifts I got a whisper from another friend inviting me to a WoW friendship moose run. In that case there’s no way I could repay that kindness. I’ve stopped raiding in WoW, all my characters are barely in Tanaan gear. I actually had to spend a WoW token to join the moose party because I had been distracted enough that my subscription had lapsed. I took my completely undergeared kitty druid into that raid and I ate the floor like a champion and walked away with a moose and it was amazing. There’s no way for me to repay the folks that made that possible other than to thank them profusely, and maybe try to pay it forward in some way when I am able.

Here’s the thing: happiness isn’t a zero sum game. Gifts don’t have to be transactional. Doing silly things for your friends can feel pretty great, so being on the receiving end of help shouldn’t feel weird. Life can be pretty crappy sometimes, so embrace happiness when it is offered and do your best to spread it around when you can. And to all the friends who made my week better last week, thank you.

Company and Misery (and also Fun!)

I’ve been playing WildStar and WoW mostly solo the past few weeks, and have recently resolved to at least make an effort to be more social again. So when I saw my buddy Lonomonkey (sorry for revealing your WoW shame, friend!) had logged into WoW for the first time in a year or so I grabbed him for some legacy raid silliness. Not only was I being social for a change, but it also kept both of us from just sitting around in our garrisons being bored and boring. I had been meaning to try soloing Elegon for the fancy celestial cloud serpent mount, so I dragged him along to pandaland to try it together. There were a few missteps due to him being out of practice and me playing a mage I hadn’t taken out of the garrison in a few months but we eventually killed Elegon and unsurprisingly there was no mount.

This is the moment where the afternoon started going off the rails. We decided to keep going to kill the last boss because neither of us was sure we had ever finished the place outside of LFR. Unfortunately between our lack of gear and our rustiness with our characters we just couldn’t get it down. Having resolved to be more social, I decided to reach out to Belghast to see if he could come help finish this fight with us. The three of us were more than a match for it, and killed it easily on the first try. Delirious from our victory, we decided to move on to Dragon Soul, which Lono had never completed on any difficulty. Since that raid was 2 expansions ago you’d think it would be a piece of cake, and it was…except for Spine of Deathwing. That fight has way too many needlessly fiddly moving parts, and is one of those sad circumstances where soloing it is easier than doing it with a couple friends because of the way the mechanics work. We died an awful lot, and there were a few way too close attempts where the last person standing got rolled off before they could finish the encounter. At this point I’m regretting my social attempts because after this everyone is about to murder each other. We did eventually win, no thanks to my squishy mage who ended up dying almost every attempt. Killing the final boss in that place always feels so anticlimactic after the stress of Spine.

Now in a flash of utter stupidity I decided that the best thing to follow that up with is a quick jaunt to ICC to get my blood infusion, a part of the legendary quest line from the Wrath of the Lich King expansion that my paladin has been sitting stuck on for forever. It required a lot of silly antics with mechanics again, and poor Lono had to keep dying multiple times each attempt on his warlock. It took fewer attempts than Spine of Deathwing, but felt even worse since this time my friends were dying for a silly quest for me. I’m so grateful that they both stuck around until we succeeded. After we won everyone seemed to disappear very quickly, I think we were all really eager for a break after so much frustration.

I still think that my social attempt was a success though. It is funny how even doing something kinda awful with friends was more fun than soloing dailies in WildStar or rotating through a dozen garrisons all day in WoW. I certainly wouldn’t want to make a habit of this exact choice of activities or we all might not remain friends for very long I think.

P.S. Speaking of social, don’t forget that the Diablo 3 season 6 is about to start this Friday evening! Leveling is way faster and more fun with friends, and I’ll be rolling around in a ball of murder with various folks all night until I get to 70. Are you excited about Season 6 too?

Chipping a tiny hole in the faction wall

The first dev connect for WildStar has ended and the results are in. Here’s what Pappy has to say about the changes coming for factions in WildStar:

  1. We will be dropping the Content Finder faction barrier.
  2. We will be allowing players of both factions to communicate openly with each other. There will no longer be a faction filter in chat.
  3. The faction barrier for open world grouping, housing, social systems, and guilds (which includes Arena teams and Warparties) will stay in place for now.

Well that’s very disappointing. Depending on where you sit on the faction issue, you can find reason for complaint here, or reason for hope. My opinion is that I would have liked to see the faction wall go completely out the window. I want to be able to play with my friends on either faction without having to reroll a new character, and I want to be able to inhabit social spaces with them without restrictions. Unfortunately these changes do none of that. Let’s see what we are getting out of this.

1: Dropping the content finder faction barrier. I understand this choice. Queues can be long, and this will help shorten them. I do think it will feel incredibly weird to be randomly dropped into a group with the other faction but know that there’s no way to reconnect socially with those folks once the run is over (see point #3 below). It may feel a bit jarring to end up in a mixed group if you are a strong advocate of the faction wall, and it is almost made worse by the fact that there’s no lore or social context at all for this. Basically the only place in the game where mixed groups can happen is in a random group setting.

2: Removal of faction filter from chat. This is such a non-issue for me I don’t even know what to say about it. There’s been chat mods and even workarounds in the built-in systems that have allowed cross faction chat since launch. The people who really wanted this already have it, and the people really don’t want it are going to be annoyed at having it forced on them when they’ve chosen to avoid it up to now. It should make coordinating world boss groups easier at least since everyone will be able to understand each other.

3: No changes to open world grouping and social systems. Well shit. This is what I really was hoping for, and now it feels like xmas is canceled. I wanted changes that would let me play with my friends no matter what faction. I was hoping to be able to check out the other faction’s housing, or to convince my dommie friends to join my awesome guild. The housing thing especially frustrates me since it seems like it would be straightforward to add an “Exiles only” toggle to the housing settings to appease folks who don’t want dommies stepping on their lawns or in their private RP areas. Housing is such a bastion of community and creativity which absolutely does not follow strict faction, lore, or even genre restrictions, so it makes me sad to see it stay closed off.

I have spoken with some faction purist folks who are upset about these changes because they wanted the walls to stay in place as-is. I almost feel like this result is bad for both of us. For them, they can be randomly placed into groups with the opposite faction with no context and no way to avoid it. For me, the only faction crossover is happening in a place that I don’t spend any time, since I usually run group content with friends not random pugs. I really think opening up the social systems would have been much more preferable. Those who want to play with their friends or meet new ones while questing or grouping in the world could do so, while the faction purists could choose to keep their guilds and personal social spaces to one faction only. There would be no forced grouping with the other faction. I believe enough in the lore team of WildStar to give us interesting reasons why this could work, and I believe enough in the player base that they could continue to create social spaces and events that make them happy.

I hope that this is not the final word on this issue. These dev connects are an interesting way to gather feedback, but I hope there continues to be a dialog even after the decisions are made. One of WildStar’s greatest strengths is the way the devs interact with the players, long may this continue.

P.S. Don’t forget to check in on the new dev connect, they’re asking for feedback on race/class combos!

Past and Future of World of Warcraft

There’s been a bit of fuss recently with the closure of a “vanilla” WoW server, and it has me thinking about the pull between nostalgia and progress. Now, for the record, I believe that Blizzard is 100% within their rights to force the closure of any 3rd party WoW server of any flavor. It is their IP, it is their game, they’re right to protect it. However, I’m also in the camp that would absolutely love to see them launch a legacy server or three. Full disclosure: I’ve played briefly on a vanilla server a few years back, during WoW’s Cataclysm expansion. I had never even played WoW during vanilla, I didn’t get sucked in until the first expansion, The Burning Crusade. The vanilla server still called to me because I wanted to see for myself what things were like back then, and because it conveniently erased all of the changes that were making me outright hate the game in its current state. It was a very different game at a very different pace, and I could have happily kept playing it indefinitely if the nagging understanding that I was walking in a moral gray area at best hadn’t driven me back to the straight and narrow. The fact that my chosen vanilla server has long since been closed down tells me I did the right thing by stopping.

I hold out hope that Blizzard might one day launch legacy servers the same way I still hold out hope that they’ll institute an invisible mode for battle.net. They obviously think both those things are not in their best interests or they’d have implemented them by now, but a girl can dream. Ironically, I think that having legacy servers might actually let people enjoy the current offerings more. There have been almost too many quality of life changes to the game to count, and running around questing on foot until level 40 with no heirlooms or dungeon finder might put some things in perspective. I also think that during the flatly awful lulls in content it would be nice to be able to travel back to a simpler time and be a tourist still in WoW, still giving Blizzard money but experiencing something a little different for a few months instead of quitting the game completely.

Looking forward towards Legion I don’t see a lot to excite me, and I do see a few things that turn me off. I feel like I am drifting farther away from WoW’s target demographic, and maybe that’s ok but it still makes me feel a little sad. I also look at the game itself and it is showing its age more and more. The older zones look pretty awful and that’s fine on a nostalgia server but a harder sell for an actively updating game. Each expansion works a little magic and brings a partial facelift but even the newest zones don’t hold a candle to the graphics of more modern MMOs in my opinion. After all this contemplation I find myself strangely yearning for the change that relegates all of WoW to “legacy” status, a fresh clean 2.0 with modern sensibilities and graphics. Maybe if that happens Blizz will finally open a vanilla WoW server.

Season 5 Conquered

season5_conqueror

I did the thing.

Diablo 3’s season 5 should be winding down within the next few weeks, so I finally got motivated to make the effort to unlock my extra stash tab. It definitely would not have been possible without the kind assistance of a few friends who helped me grind out paragon levels, legendary gems and gear. The reward of an extra stash tab was too much for a pack rat like me to pass up, but this process pushed me well past my comfort zone. Even after proving that I can in fact complete this level of content, I still believe that it was a mistake for a reward this desirable to be locked so far up the seasonal  progression ladder. Stretching my meager skills to get this far felt like a chore and a relief when it was over, not like an accomplishment. Since I mainly enjoy playing solo it was also frustrating having to ask for help on some of the tasks. Among my more casual friends, many struggled just to complete the main seasonal journey and earn this season’s pet (mostly thanks to having to master a set dungeon). Locking cosmetic items like portrait frames and banners behind difficult content is one thing, but locking away huge quality of life boosts like extra storage space is baffling. I sincerely hope that when the season ends that extra tab will be obtainable some other, easier way, or at very least that next season’s stash tab is at a  much more accessible point in the seasonal journey.

In any case, I’m happy to set D3 aside for a while now. Sure there’s one more tier of the seasonal journey left but I have zero desire to complete it, especially since it requires leveling at least one more character (in hardcore mode no less). The timing of my D3 hiatus couldn’t be more perfect, since I can devote all my attention to WildStar’s new Destination Arcterra patch!