Another Horizon Weekend

I don’t really want to go on and on forever about this game, and yet it’s pretty much the only thing I’ve been playing lately so that’s what you’re going to get. I’m more than 60 hours deep into this game and much farther along in the story now, so there will be spoilers in this post. Consider yourself warned.

Horizon continues to hit a lot of perfect notes for me. This far in, I’ve gotten most of the available upgraded weapons except the last 2 hunter lodge ones. Combat has become about getting better at killing machines with the tools I have, instead of learning the strengths and weaknesses of the different kinds of weapons. Now that I have more health, I’ve switched from favoring laying out elaborate trap mazes ahead of time to either just letting machines kill each other with corruption arrows, or tearing off a few key components from a distance and then running in with the blast sling. The exception is with Deathbringers, which even fully kitted out at level 50 require some smart use of elemental attacks and precision hits to do real damage. I really enjoyed the challenge.

Progressing the story has been fun, even though it feels like a slightly different game when you’re exploring ancient ruins and getting saturated with lore instead of hunting down machines in the open world. I have been pleasantly surprised that the story, while improbable, isn’t completely stupid. I’ve also been pleasantly surprised that so much of the story of the world is laid out pretty clearly for you as you progress. I was half expecting some kind of unsatisfying hand wave of “it’s lost to history” but that’s not what we get. So far I’ve seen exactly what happened to the world in the 2060s and what project Zero Dawn actually was. I’m excited to see how the last bit plays out and whether Aloy is satisfied with her answers when I get back to the Nora sacred lands.

I have come to absolutely love Aloy, to the point where she is now pretty high on the list of my all-time favorite videogame protagonists. She’s smart and capable and snarky and strong and she suffers no fools. Initially I expected that there would be some type of romance, either optional or forced by the story, but so far there’s no sign of that. Or rather, folks keep hitting on her and she keeps shutting them down. I love this. The best of these was when the sun-king found out his lover had died, and then immediately started hitting on Aloy. You get a couple response options here, and in the one I chose she basically says “do you hear yourself right now? I don’t think you’re actually interested in me.” The reason why I know this is a game and not the real world is because instead of freaking out or getting angry the sun king basically says “oh shit you’re right I’m sorry” and moves on to other things. I love this whole exchange because Aloy has plenty of empathy but doesn’t get mired down in anyone else’s emotional issues.

Anyway I said I didn’t want to ramble a ton more about this game and yet here we are another 500+ words later. I can see the finish line on this game looming pretty close now and I honestly don’t want it to end. I’m sure I’ll write even more about it here when I do though.

The Subligar Levels

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I’ve been playing more FFXIV than anything else for the past week or so. This has led to some fun times and some questionable fashion choices. Not that anybody would choose to wear this outfit if it weren’t the best available gear for the level. The subligar levels are not kind.

Palace of the Dead got added to the game right around the point when I was drifting away, so even though I was subscribed at the time I never ran it. Since I’ve been back I’ve been making up for lost time, chain running it to level some alt classes and score a sweet weapon upgrade for my scholar. I waffled a lot over what class to level. I started with my ninja since that’s closest to being done but by the time I hit 55 I needed a break. Then I decided I wanted to level all my low classes together so I could start getting rid of lowbie gear. I managed to get everything to at least 26 or so before a clear winner emerged. So now I find myself leveling a bard.

Barding it up in the random levels of PotD is a super relaxing time. Unlike ninja, where I feel like I’m playing whack-a-mole with my ability buttons, bard has a rotation I can keep on top of with relative ease. It also keeps me safely out of melee and back in my comfort zone, as far away from angry monsters as possible. Running the 51-100 floors means the exp is coming at a furious pace, plus I can start working on more weapons now that my scholar’s is fully upgraded. I suspect when I hit 50 and the exp slows down I might get bored and swap to something else for a while, but for now I’m having a blast.

Meanwhile my scholar is also making progress. On the nonsense front, I’ve moved to the zodiac stage of my relic weapon quest thanks to my old FC mate who was gracious enough to bake me some sort of horrible eel pie so I could finish the prior step. Now I just need to farm some light to finish that off so I can start on the Heavensward version. Let’s all take a moment of silence in memory of my sanity.

In the slightly-less-nonsense realm, I’ve continued to make steady progress gearing up. Notable additions include the previously-mentioned weapon from PotD, and the healer hat from Dun Scaith. The hat came with a side of salt, since I won it while running with my white mage buddy who desperately wanted it for transmog but had already won an item on the previous boss. Ah, those delicious white mage tears. To add insult to injury I immediately glamoured it into the scholar tophat because the scholar tophat is the best tophat. Sorry friend!

I’m not sure if I’ll get to try out my new hat at our weekly FC raid night this week since tonight is some sort of holiday or something. I am sure that I’ll be spending a lot of time in Eorzea this week though. Hopefully it will be enough to get my bard far far away from the subligar levels for good.

Out of the gear valley

I finally managed to slowly claw my way out of the item level valley I was stuck in with FFXIV. This was about equal parts hard work grinding tomes, generosity from my FC fellows, and the dumb luck of having enough tokens from Alex section 2 to put toward a weapon upgrade. Without all of those things I’d probably still be griping about how all my friends were having fun without me. Instead I got to see 2 new dungeons and one new raid and finish up the available MSQ.

It was actually weirdly frustrating to see ilvl 245 gear dropping like candy from the new expert dungeons. Yes, I’m happy that I’m getting lots of upgrades but it is so unsatisfying to immediately replace gear that I spent so much time grinding tomes for with green dungeon drops 15 levels higher. I accept that some amount of gear resetting is a fact of life in MMOs but FFXIV’s gear progression and gating seem incredibly uneven. Gear complaints aside I did enjoy the 2 new dungeons, although I like fighting dinosaurs much more than fighting people and mechs.

The thing I spent the most time on since getting my gear sorted out has been random non-progression activities. For instance I spent several hours farming old dungeons for the quest to upgrade my Nexus weapon, then hit a wall because nobody on Cactaur is selling the “tailor-made eel pie” I need. Gross. I also somehow found renewed interest in leveling up all my alt classes, and after this weekend all my combat classes are at least level 23. It felt good to throw out some of that low-level gear I had been hanging on to and it was just fun to spend a few hours figuring out different classes. I’m looking forward to getting everything up to 30 and unlocking jobs for all of them. The only down side is that I haven’t played some of these classes in so long that I had no idea what was happening in their class quests. Sorry GLD lady, I have no idea why you’re so mad at this other guy, please just give me my new ability and/or weapon upgrade, thanks.

I’m really happy I’ve gotten back into the swing of things in FFXIV again. It feels good to play with my friends there and it has been fun catching up on the story that makes the game so strong and endearing. I hope my newfound interest in alting doesn’t send me down the road to fast burnout. I suppose it could be worse, at least I haven’t jumped into the black hole of crafting classes…yet.

Gear Valley Woes

I’ve been happily poking at FFXIV over the last week. It doesn’t have its claws back in me super deep yet, but I have at least been enjoying myself. Part of what’s keeping me from fully embracing my return to the game is that I am once again stuck in a bit of a “gear valley”. By this I mean that my gear isn’t good enough to do the newest content yet, but it is good enough that doing the highest level content I can will only net me marginal upgrades at best.

I’m aware this is often an issue in MMOs but it feels more pronounced in this case. I’m not sure whether it is because my fastest option for gear is Weeping City, which is painful compared to its 2.0 counterpart, or whether it is the fact that the more fun options like Alex have prohibitive queue times. Anyway after playing for a week I’m only a couple points away from being able to run expert roulette. I know it isn’t the end of the world to have this delay but I want to be able to play with my friends and also see the new story stuff that’s such a key part of the game.

To prevent myself from burning out running the same two dungeons over and over for “bookrock” currency I also made a tiny alt. Alts in FFXIV are a terrible idea, since you can of course be every single class on one character without having to start the whole story over. On the flip side, seeing the beginning of the story again after several years has been pretty fun, and wandering around the woods outside Gridania has been surprisingly soothing even if it is full of gross bugs and fungus. It’s been forever since I spent more than 10 minutes at a time just questing in FFXIV, and it has been good for my enjoyment of the game. I’ll probably try to fold things back into my main and maybe spend some time leveling one of my lowest classes like lancer, but for now part of the fun is going back to the start like re-reading a beloved book. It is a nice way for me to remember how much I enjoy the game when I’m not slamming my head against a gear check wall.

Yet another return to FFXIV?

Last night all my friends were about to do silly things in FFXIV and I suddenly decided it was time for me to join them. After some complications with my credit card and getting resubscribed that made me yell a lot, I managed to log in. I had tried to play using the free 4 day trial SE sent me over the holidays, but I mostly just looked at my quest log and full inventory, shrugged, and logged off. This time I had my friends around to goad me into doing things.

The thing ended up being Weeping City, which I had not yet set foot in. I had apparently done the quest to unlock it before I left though, so we could queue right away. Everything I had seen about the place called it “wiping city” or some variation, and I had definitely heard some tales of woe. Since I barely remembered what my buttons did I suspected we were in for a bad time. Instead it was the most ridiculous fun I’ve had in ages, and possibly the silliest thing I’ve ever seen in an MMO.

The first boss was fine, I barely remember what even happened. The second boss, the zombie guy, was by far the prize of the night. I had absolutely no idea what I was doing, and was trying to navigate by listening to my well-intentioned friends try to call out mechanics as we went along. Mostly I was failing, and since I was healing that led to various deaths and battle rezzes. At one point the majority of our alliance was down, and the others weren’t doing a whole ton better, but the boss was at maybe 20% health. Eventually our whole alliance was dead. Luckily our Limit Break 3 had just filled, so when one of the other alliance’s healers rezzed me I got to hit my shiny LB3 button and save everybody.

In a story about someone who knew what they’re doing, this would be where everyone pulled it together and won. Instead, I immediately died again and we continued to do pretty badly. I lost count of how many times I died and was rezzed. But we kept going, rezzing when we could and keeping maybe 5-10 out of the 24 people in the raid alive at any given time. Somehow, unbelievably, we actually won anyway. I didn’t keep track but I suspect every single person in the raid died at least once, and likely several times. I know I died at least 5 times and probably a lot more. If ever a raid fight deserved to be set to clown music it was this one. The whole thing probably would have gone twice as fast if we had just wiped and tried again. When we won I laughed harder than I have in ages. Thank you friends and random strangers in that raid, I needed that laughter more than you know.

Honestly the rest of the place passed in a blur. We wiped once on Ozma, but did fine the second attempt. That fight seemed neat. Then the last boss had some weird hair or something??? and we 1-shot her without much difficulty. We technically got through the whole place with only the 1 wipe on Ozma. My only regret is that I didn’t stop laughing long enough to take any screenshots!

A Quiet Start to the New Year

I’m doing my best to keep this place from being abandoned this year but lately I’ve had more to say in my book posts than anything else. There hasn’t been too much exciting going on in my gaming life to talk about. I’ve been mainly playing old staples like WoW and Diablo 3. Then there’s Danganronpa: Trigger Happy Havoc which I have a lot to say about but need to wait so I can talk about it on the podcast instead. I’ll still give a quick status update here since the blog must go on!

First up, WoW. I’m definitely hitting a boredom stage with Legion now. I got enough artifact traits on my main class and spec to unlock the 5% boost and then promptly lost all interest in doing world quests. Or much of anything to be honest. I’ve been poking at alts but since there’s a much higher amount of effort, and specifically group content, needed to progress professions in Legion I haven’t been that motivated to care about my alts as much as I used to. Raiding has also reached an awkward plateau where we can fairly easily clear normal EN and ToV and heroic EN, but anything past that seems like too much effort for not much reward. I took a mini break from raiding over the holidays and was hoping to come back energized but instead I got the opposite. Now I’m looking forward to Nighthold being released next week(?!) so we’ll have a new challenge. If that doesn’t re-energize me then I suspect it will be time for a short break from the game.

In D3 news, oh hey it’s season 9! I’ve been enjoying this season far more than the past few, even though there’s not really much new to speak of. The anniversary event was small but a fun distraction at the start of the season. I think the big thing that has drawn me in this time around is that I’m not playing a demon hunter. The past few seasons I’ve stuck with demon hunter because it made life easy for completing the season journey. While I don’t actively dislike the playstyle like I do for melee classes, it still ranks below casters in terms of general enjoyment for me. So swapping to a witch doctor has been a breath of fresh, plague-and-spirit-filled air. While wizard is always going to be my favorite in terms of raw power and player fantasy, there’s something incredibly fun about the silly abilities of the witch doctor. My only regret is that I chose to play this class in a season where their free set bonus emphasizes dots instead of pets, so I don’t get to have swarms of zombies and such following me around while I throw piranhas at things. Anyway my initial plan for this season was just to get far enough to unlock the cosmetic stuff, but it looks like I might keep pushing the season journey a bit farther than that.

Last but not least, my reading list is still looming over me. I set my goodreads goal for this year at 12 books, which seems very reasonable. I don’t have a timetable for my reading challenge other than trying to get through at least one a month, and I have a lot of other books outside the challenge that I want to get through as well. That said, the review for the next item on the list may have some delay. The Mars Trilogy by Kim Stanley Robinson appears to be the first time in this challenge that I’ve encountered a series that I actually want to keep reading, so even though I have finished the first book I will be holding off on my review until I decide if I am going to read all three.

So that’s what I have been up to. Nothing exciting but nothing bad either so I can’t complain. I hope the new year is treating you well so far!

Scattered

The holidays are approaching fast and my brain is scattered in a billion directions trying to plan presents and decorations and cooking and travel. It is no wonder that I’ve been a bit scattered when it comes to gaming lately too. I’ve still been playing WoW. In what must be approaching a record for recent years I’ve been playing solidly since just before the pre-expansion patch. My interest is definitely starting to taper down now. The past few weeks I haven’t run any mythic+ dungeons and have barely been able to motivate myself to show up for raids. Most days I log in for my emissary quests and then wander off. I’ve gotten some mileage out of alts, but once they hit the level cap and have to run dungeons for professions quests I lose interest fast. I was hoping to get alchemy sorted on my newly-110 hunter, but the thought of having to do a quest in Vault of the Wardens stopped me cold. My next project may just be leveling things to 110 to see the class hall stories but it is frustrating that one of my key motivations for alting is so gated behind content I don’t like to engage with on alts.

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What I have been playing a ton of is Justice Monsters V. This is a minigame within Final Fantasy XV, which has been given a full mobile game treatment. It’s part pinball, part Puzzle and Dragons, and entirely fun. Individual games are on a timer so at most they can take 2-3 minutes which makes it perfect for a quick distraction in between holiday chores. It has a frustratingly bad pricing scheme for in-game purchases, but I’ve been playing for almost 2 weeks straight and haven’t felt like I needed to spend any real money to progress anyway. The game starts out very easy but the tables get progressively more interesting and the enemies get much stronger so it does have enough challenge to keep me from getting bored. Like PAD there’s obviously a lot of grinding to do to be able to upgrade and evolve your monsters. Unlike PAD, the method of leveling up is way less opaque. Also, I enjoy the pinball enough that it doesn’t feel like a grind yet. I’m genuinely enjoying playing monster pinball for its own sake and I get the occasional bonus of being able to power up my monsters every once in a while. The monsters you collect are all straight from the Final Fantasy universe, and while you don’t need to know anything about Final Fantasy to enjoy this game, it is a treat to see those recognizable creatures if you are a fan. It’s not the most complex and engaging game ever, but it is quite fun in quick bursts and  worth checking out for free.

Halls of Valor: Descent into the Void

Who doesn’t love stories about random groups gone horribly wrong? I sometimes joke that I like running with strangers just so I have stories to tell and new things to complain about. Last night I had a particularly awful pug that I want to share with you. It was painful, but I think it also says something interesting about the state of WoW in Legion.

To set the scene, I had decided to work on my long-neglected hordie priest last night. She used to be my main back in my raiding glory days, and I always get a little sad when she’s not caught up in a new expansion. She was level 104 and had gotten the story quest for Halls of Valor, so I decided to run it. I’d been leveling as shadow and didn’t want to try remembering how to priest heal so I queued as dps. In retrospect that was definitely a mistake.

We zone in, a few people say hi. I don’t know whether this is because I’m trying to make more of an effort to at least say hello or whether the climate of the game is slightly changed, but I have had far fewer silent groups this expansion. Anyhow we pull the first trash and wipe. The pally healer is there but barely healing, and the demon hunter is still sitting at the entrance. We limp our way through the early trash and to the first boss and the inactive demon hunter finally joins us. Wipe on the first boss. There’s very little healing happening so I’m trying what few shadow priest tricks I have to help things along and we finally clear the fight and move on. The trash up to and inside the great hall goes the same way, people occasionally die and run back. We head to Fenrir first and two things are clear: the tank does not speak english and really likes to run ahead, and the healer is either very new or very unaware and also likes to facepull all the trash. You can see how this might be a bad combination. We wipe to wolves, we pull huge groups of adds. One spectacular time the warlock and I managed to finish things off and prevent a complete wipe. On the boss the healer got focused and did not move but miraculously survived due to pally hax that were mysteriously forgotten by the next boss. Everything that could go wrong did go wrong.

I had a moment of clarity running back from one of the trash wipes that maybe we should kick the healer or maybe I should just cut my losses and try again another night, but a sick part of my brain wanted to see how things would turn out. We run to the valkyr boss with only one extra healer trash pull. I see on the two mini-boss pulls that the healer does not move to the shield or dodge the evil light orb spam, so I expect the worst for the boss fight. Note I probably could have said something about how the fight works but the 3 of us dps were so traumatized we were just keeping our heads down and praying for things to be over. The tank pulls the boss and keeps her in the middle of the room, ensuring that we get all of the mechanics to deal with. This shouldn’t be a problem on normal mode, but as predicted the healer does not get in the shield or dodge orbs and dies. Somehow between good tanking, my sad shadow heals, and decent dps we still killed the boss.

At this point I suddenly realize there’s still two bosses left and I don’t want to go on anymore. The warlock is complaining loudly, but only in a general way, not calling anyone out. I have to summon my repair mount before we head to Odyn’s room because all our gear is broken. The healer does not come out to repair even when asked to. The tank very earnestly tries to tell us some things that might be important or possibly offensive but I think they’re speaking portuguese and my will is too broken by now to bother pasting it into google translate. We fight the trash in Odyn’s room and the tank dies again. I am truly becoming one with my shadow priest now, praying for the sweet release of the void.

The god-king fight is interesting in a painful sort of way and my mind detaches and watches from elsewhere. The tank pops the shield on the pull, so it is gone by the time we need it. Somehow we live. Nobody wants to touch the aegis after that, so it falls to me and I try not to eff it up. The healer remains morally opposed to standing in shields and pays with their life. Through the power of wishful thinking and also soulstones we still managed to finish the fight but it was close. The warlock and I are brothers now, our bonds forged in stolen souls and void healing and despair.

The Odyn fight is predictably tame by comparison. I already know the details of our failures before they happen. They were etched into the creases of my brain by all that came before. My yogg-saron tentacle pet whispers to me of my shortcomings. Did I summon it? Did it manifest on its own in my weakest moment? I don’t remember. There is so much death. We beg borrow and steal whatever magiks we can and it will never be enough.

And yet, in the end, there is victory. I cannot tell you the details. My mind had entered a void state to protect myself from trying to comprehend the horrors I witnessed. Somehow Odyn deemed us worthy. Truly the mental workings of gods are unfathomable. I imagine my warlock brother and I sharing a silent, glazed-eyed nod before departing back from whence we came. It is finished.

The interesting coda here is that I realized this was the worst pug I’ve had in ages, but we all stuck it out. Nobody raged. Nobody left. Nobody vote kicked the terrible healer. Nobody helped them learn either, but it’s a start. I’m as much to blame for that as anyone else, but by the time I realized how necessary it was I no longer had the energy to bother explaining things. Maybe I could have made a difference. Maybe they would have just gotten mad at me for trying. In any case it made for a fascinating story and weirdly gave me hope for the future of the game. The players might occasionally be terrible but the toxicity has been low lately.

Maybe next time I’ll just queue as heals though.

An Alt Problem

It is no secret around this blog that I have a serious case of alt-itis. In a lot of ways I envy folks that have one fixed character in an MMO and can focus all their time and energy into making that character the best it can possibly be. I sometimes try to do that, but far too often I get curious about how other classes feel to play, or even just want to replay the leveling content from a slightly different perspective. This has led over the years to a truly massive stable of alts in many games. The closest I’ve come to a single focused character is in FFXIV, where at least you can try every class on the same character. Even there, I have a couple low level alts bouncing around because I wanted to see the main story over again.

In WoW, which I’ve been playing for almost 10 years now, I have a giant pile of alts spread across factions and servers. This problem was exacerbated by the pre-Legion invasion event, which let me level quite a few more all the way up to 100. Horde side I’ve got 2 priests, 3 hunters, 2 druids, pally, mage, lock, shaman, DK, rogue all in the mid-90s or higher. Alliance side is also looking crowded, with priest, pally, druid, demon hunter, 2 mages, 2 hunters, 2 monks all 100+, with a warrior, priest, and a DK in the mid 70s as well. I’m probably still forgetting someone. If that sounds like a lot to keep track of, it is. Believe me, I’m incredibly glad that garrisons are no longer the gold making machines they once were, because in Warlords I spent all my time swapping between alts and doing chores instead of enjoying the game.

In Legion I’ve been a bit slower dealing with all these alts, and my usual mode of operations feels much less satisfying than it used to. Part of the reason I like having so many alts is to be self-sufficient with professions. Legion’s profession system is so painful that there’s much less incentive for using alts this way now. Heck, even my “main” still hasn’t maxed out her jewelcrafting. Once I got to the point where the only skillups to be found were not 100% chance from rank 3 necklaces that cost at least 4-6 blue quality gems to craft and sell on the AH for less than 1 cut gem I threw up my hands in disgust. I’ll get to the skill cap in about 3 months worth of Darkmoon Faire rather than waste my time and gold right now.

My other alts are in similar positions. I’ve got 2 monks, a mage and a druid all at 110 and none of them have a maxed profession. It just doesn’t feel worth it for the effort involved. I’m slowly working my way through the profession quest lines at least, and I do like that there is a bit more flavor injected into professions this expansion. The forced dungeons and the usual trap of being able to craft things that are expensive to make and useless to you by the time your skill is high enough to craft them are a huge turn-off though. I’d like to be able to make my own enchants and flasks, but the highest rank recipes are still pretty far out of reach on characters that I don’t want to be playing more than my main. At least I can do some gathering, and so far sending mats to my guildies in exchange for goods and services seems to be the way to go.

Leveling alts is extremely fast this expansion, but there’s not much payoff once you get to the level cap. I applaud the huge amount of “stuff to do” in Legion, it is definitely the most engaging expansion for me since Wrath. That same wealth of stuff to do makes alts overwhelming. I’ve obviously reached the point here a couple months in where I want to be branching out a bit with different classes and professions but it doesn’t feel good right now to do so. I’m still in love with this expansion, but it is not conducive to my alt-loving playstyle.

Keeping it Together

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Oh look, another Karazhan post! I was struggling mightily last week under the combined weight of the election results and some personal and familial medical issues. I missed our guild’s weekly raid night as a result, which made me feel even worse, more isolated from my friends and stressed out about things I couldn’t change. Luckily I got to dive into Kara twice this week to help take my mind off of my real world woes. On Saturday I went on my mage with a mix of alts and mains just to see how far we could get. The answer was that we cleared Opera and got some attempts in on Maiden. It was a bit rough, and makes me incredibly glad that Blizz will be releasing a less highly-tuned heroic version of the instance. I had a great time working through the fights with my friends, but with our gear mix it will probably be a long time before we can forge all the way through to the end.wowscrnshot_111316_224124

Sunday night however was our fixed Kara group night. We didn’t try to extend the lockout from last week, but instead started over from the beginning using what we had learned to aim for a smooth run. And it was far smoother than last time. For one thing, we didn’t get lost so much this time! We 1-shot a few of the fights that gave us trouble last week, including the dreaded Moroes. As the night went on and we started getting into the 2nd half of the instance I was feeling sick and exhausted and unfortunately it started to show. We wiped on Shade and had some unnecessary deaths, but we worked through them. We killed the Mana Devourer with just a couple attempts since we got our strategy sorted out between last week and this week. The whole 2nd half of the dungeon is incredibly well made and interesting, both to look at and mechanically. There’s even a nod to the old chess event.wowscrnshot_111316_225106

The last boss was a nightmare of RNG and insta-kill mechanics. Some of the fights in new Kara, like Moroes and Shade, feel like huge healing checks with a frantic healing pace and a drained mana bar at the end. This horrible beholder-like boss, on the other hand, had very little I could actually heal through and was much more dependent on everyone not screwing up. We did eventually manage to kill him, but only after many many wipes, most of which were caused by me being too tired to focus on the boss’ positioning of disintegrate and dispelling and healing horrible balls of doom and not standing in barrage nonsense. I’m hoping next week I can redeem myself with a smoother run.

I stand by my evaluation last week though, new Kara is an incredibly well made instance and a hugely fun time with a solid group of well-geared friends. I can’t wait to get good enough to make a run at Nightbane and his fancy mount someday. Thank you to my Kara groups this weekend for giving me a great distraction and making me laugh when I desperately needed it.