Player Housing Wishlist

A few days ago Alunaria asked me in the comments what my ideal player housing in WoW would look like. I figured it would be more fun to answer with its own blog post, because I’m also curious how you folks would answer this question.

downstairsbar

There’s a lot of things I love about WildStar’s housing, and would definitely steal those for my perfect player housing.

  1. Full control over item placement. Great player housing must allow for player creativity. For me that means lots of cool housing decor, and the ability to move it, rotate it, and scale it in any way I want. “Hook” systems are frustrating. Let me place all my decor freely.
  2. Multiple ways to acquire decor. WildStar’s decor can be crafted, earned through repeatable activities, dropped from mobs, and gained through quests. Decor should drop in pretty much every type of player content so there are always new items to discover or chase.
  3. Some pre-built set pieces can be nice. WildStar gives you choices for when you didn’t feel like building your own buildings from scratch. Having some modular pieces like pre-built houses is great for people who want housing but don’t want to micro manage every inch of their space.
  4. A reason to go back there. Like WoW’s garrisons, WildStar lets you earn some resources through your house. Unlike garrisons, the amount of resources never completely removed the need for gathering in the world. Also WildStar lets you choose other useful things for your plot, like portals to zones you like, or mini-dungeons you can run for fashion or more housing decor. No matter what, there should be some benefit to having a house.
  5. Social controls and social events. I love that WildStar lets you choose who can enter your house, and what they can do there. For example, you can let your friends  harvest your resources, and you can set it so you split then so you both get a benefit when they visit. I would also steal WildStar’s use of housing during seasonal events. Visiting different housing plots to trick-or-treat at Halloween is something every game should do!
  6. Housing should be accessible. You don’t have to be anywhere near the end game to unlock housing in WildStar, and it doesn’t cost very much to get started. I know WoW loves to add features specifically for new expansions at the level cap, but housing should be something like pet battles, that everyone can hop into right away. Save some fancy decor until higher levels if you have to, but at least let folks get their foot in the door early.

ffxiv_02202018_143132There’s also some housing ideas I like that aren’t stolen directly from WildStar 😛

  1. The ability to have both guild housing and player housing. This one is basically taken from FFXIV. Have a guild space that also lets players have a small personal section in it. This way folks who don’t want to mess with housing can still have a cool place to hang out for RP and guild events.
  2. Dynamic neighborhoods. This is my dream feature. I’ve got no idea how to make the tech work, but what I would like is something like FFXIV’s housing districts, but without the crazy prices and housing scarcity that is so annoying in that game. I’d like an instanced zone with 20 – 50 houses set up in a reasonable neighborhood that you can wander around. Unlike FFXIV, all the plots would be the same size, and you’d just pay to upgrade your house or the number of items you can place on your plot. Your neighbors would be semi-permanent, but to keep it feeling lively if someone hasn’t logged in for 60 days someone active or new would get moved into their spot. Maybe you could bypass this for people on your friends list, or in your guild. And if your neighborhood is feeling lonely you could request a new spot near a friend. You would never lose your house from inactivity, and people wouldn’t have to wait for someone to move out to find a plot. You’d just end up with a new neighborhood if you’ve been gone for a while.
  3. Housing districts in lots of different zones. Don’t just give us one size fits all housing. I want to spent hours agonizing over whether I want a fancy apartment in Suramar, a peaceful treehouse in Moonglade, or an underwater grotto in Vashj’ir. There should be lots of different housing districts to fit lots of different player tastes.
  4. A choice to link alt housing. I have lots of characters, but not a lot of time and energy to make an awesome house for each of them. Let me choose if I want to let them share a house. Maybe my main wants to have her own big fancy place with all her raid decor, but everybody else could share one cool house instead of each having a mostly empty space.

Most importantly, I would want assurance from Blizzard that if they add proper player housing they aren’t going to abandon it at the start of the next expansion. Garrisons and Order Halls are neat, but it was sad to leave them behind as soon as the next new thing arrived. If they want players to get invested in housing and be creative, the players have to trust that all their hard work isn’t going to get swept away.

Dream Home

ffxiv_02202018_143132Oh No

When FFXIV Stormblood details were announced one thing my FC got excited about was the addition of a new housing zone. They took up a collection and when plots opened up they snagged a (much bigger) fancy new house. Meanwhile I was mortified. I’m a Roe, an officer in the Maelstrom, and a certified Merlwyb fangirl. I love Limsa Lominsa and I loved our little home in the Mists. I was happy that my FC family were happy in our new home, but I was already plotting and scheming to figure out how to get back to Mist.

It was frustrating for a while, because new housing purchases were locked to free companies only. That was a good idea to allow more FCs to enter the housing market, but it was maddening to see all the lovely plots I dreamed about getting locked up before I could touch them. Luckily they finally allowed individuals to purchase housing plots again, and I got to leap in and get the house of my dreams. Eventually.

First I had to figure out how purchasing housing works. One annoying thing was that when a plot is vacated, it gets locked out from new buyers but people can still transfer there. I found several free plots that were just what I wanted, but I couldn’t buy them outright because they still had this timer. In the end I bought a crappy plot way at the back of the zone that happened to be open, and then I could transfer to the one I actually wanted. Sure, it was a giant “waste” of money, but in the end I got my dream home. What is extra funny is that it is a spot that is basically “across the street” from where our old FC house was in the zone layout. It feels very familiar and cozy but also I have a better view of the ocean now 😛

ffxiv_03012018_182331Sadly I used so much gil by having to essentially double purchase my house that I don’t have much leftover for buying furniture. At least now I have plenty of time to settle in and earn more cash for pretty house stuff. I might even fall down the crafting hole to make some things for myself!

Valentione’s Fun

chair pals

I don’t always do the seasonal events in FFXIV. They are usually fun and silly, so I enjoy them. Somehow I don’t quite have the same completionist streak in that game that I do in other MMOs though. Anyway I was totally prepared to skip the current “Valentione’s” event, until my friend asked if I wanted to queue for it together.

valentionesI’m super glad I said yes! A lot of times in FFXIV the seasonal events have you either do solo quests, or run fates out in the world. This one had you queue for a two-person instance to see how “attuned” your characters are to each other. We had to solve a maze while tethered together, and then do a card patching game. We ended up being a favorable match! I never doubted it, we’re two awesome femmeRoes.

flying chair palsIt was quick and fun and at the end of it we each got one half of this ridiculous chair mount. We took them out for a spin together. They are so ridiculous and I love them. They each have one silly wing on the back, and they can fly. I am so happy I took the time to do this event with a friend!

Patch Days are so “Fun”

I was super excited about FFXIV’s new patch that arrived yesterday. As is often the case with FFXIV, there was so much new stuff that I couldn’t even remember everything that was coming. I ran home from work and hurried to get everything installed and ready so I could try out new stuff with a friend. And then I hit a brick wall.

I logged in and spent a few minutes unlocking the new raid first thing. I really wanted to see it, since I love FFXIV’s raids and this one has bosses based on one of my favorite FF games. Raids are also the only way I could play with my friend with us both in our preferred roles (we’re both healer mains). Unfortunately once I got it unlocked, I couldn’t actually queue. My item level is too low.

We ended up running one of the new dungeons instead, since I could actually do that and they drop gear that will help get me closer to being able to join the raid. My mood was ruined though, and I suspect I wasn’t very good company. Instead of being excited to see the new dungeon, I was annoyed that I had to play SMN instead of SCH, and that I was missing out on the raid.

Once we finished I ended up spending some time messing around with the new glamour system and that made me feel a bit better. I’m hoping it will be relatively painless to get geared up enough to catch up. This exact issue is one of the reasons I bounced off of FFXIV last expansion, but I’m not quite ready to give up on it again yet.

The kicker of this story is that after my disappointment and bad mood I went to look at the shiny new races they added to WoW…and couldn’t. There was a bug going around where none of your characters would show up on the server list or login screen, and I was lucky enough to experience it. I took it as a sign that I should do something else, so I spent the rest of the night working on my creative thing for the day instead.

Here’s hoping tonight is a better night for gaming!

September 2017 Gaming Goals

Oh crap it’s September already! Aside from the semester starting and my stress levels kicking into overdrive, it also means it’s time for my monthly gaming goals update.

August Goals recap:

FFXIV: Level my AST. I did it! Hooray! I still can’t decide whether I like AST or SCH better though.

Clear at least 1 boss of Omega Savage. Nope. We got the first boss down to something ridiculous like 0.1%, but that group ended up disbanding. Sadness.

Diablo 3: Finish Barbarian set mastery. Nope. I’ve been super unmotivated in D3 and combined with terrible luck with drops I still don’t have the last set I need to try the 4th dungeon.

WoW: Get back to the Robo-squids project. Yes! We got through Blackfathom Deeps and Gnomergan this month. News flash: I still hate Gnomer just as much as I ever have (which is a lot).

I got half of my goals for the month done. That’s not too terrible!


September Goals:

WoW: Get my shaman class mount. I leveled her up to 110 in August. Now it’s a matter of gearing up and getting through the Broken Shore quests to unlock the mount questline.

Do more Robosquids stuff. I’ve been loving this project but it’s hard to find times when all 4 of us can play. I resolve to pester my friends until we get it back on the schedule. (You’ve been warned, guys!)

Horizon Zero Dawn: Finish a second playthrough to see all the updates. It’s this month’s Aggrochat game of the month so I’m doubly motivated!

D3: Finish the Barbarian set mastery. I know I can do this. I just need a push. And I really need to get it done before Destiny 2 releases on PC and starts filling the “murder monsters, get loot explosion” slot in my gaming time.

Legendary: Get a maxed-star card of every color. Legendary: Game of Heroes is a mobile game with a super boring name and very sticky gameplay for me. It’s like a much slicker-looking, slightly less confusing Puzzle and Dragons. The weekly-ish events give pretty good chances at strong cards and materials to upgrade them, so hopefully I can get a maxed-out team by the end of the month.


You’ll note that FFXIV has fallen off the list. I’m just not into it lately, and forcing myself right now is likely to end in a full stop instead of a brief pause. I do still want to try to show up for raid nights more to hang out with my friends than anything else.

I think this month’s goals are pretty reasonable. I just need to remember to play HZD for the main story and not all the side content or there’s no way I’ll finish in time…

August 2017 Gaming Goals

I’m a few days late with this one since I’ve been AFK for most of this week. I had set a few somewhat ambitious goals for July and did a decent job on them. Let’s see what August brings!

July Goals recap:

FFXIV: Clear both EX primals.  Check! I still haven’t done this with a FC group, but I did at least get my kills.

Advance at least one of my Anima weapons at least one step. Nope. I dialed my play time back and mostly focused on current content.

Level my AST.  Not really. I did get a couple levels, but AST is still not 70. The problem here is that they fixed some of the problems with scholar, so I felt way less motivated to have the 2nd healer job.

Figure out how to buy a house. I do know how to buy a house now so I’ll count this as a win. I haven’t actually bought one because I’m still waiting for people to move out to the new zone so I can find open property in Mists.

Diablo 3: Complete the basic season 11 journey with a necromancer. Done! I haven’t gone much past the first 4 chapters but this is still a win.

Complete the challenge rift every week. Nope. I did attempt it every week, but last week’s build was really difficult and I didn’t manage to clear it under the timer.

Master all the crusader set dungeons. Done! I was an overachiever and got monk and witch doctor too!


August Goals:

FFXIV: Level my AST. I’m so close it really is silly that I still haven’t finished this.

Clear at least 1 boss of Omega Savage. This might be a matter of flinging myself at pugs until I smash through, but I’d love to get this done.

Diablo 3: Finish Barbarian set mastery. I’ve only got one barbarian dungeon left to master in order to get my fancy wings. It might mean giving up on much seasonal progress this time around, but I can do this!

WoW: Get back to the Robo-squids project. There’s an awful lot of dungeons left for our little undergeared, underleveled, undersized group to get through, and now that the new game shine is starting to fade from Stormblood I’m ready to jump back in.


I think these are pretty modest goals for the month, and they’re all things that I really do want to get around to. I can’t wait to post about my pretty new wings!

Stormblood for the Holiday

I had a very long weekend for the holiday and spent most of my gaming time with FFXIV. Our Free Company is still very active and it feels so great to have tons of people around and looking to group. I spent a good share of time helping folks knock out story dungeons or just getting faster queues for roulettes. Yes, even as a healer my roulette queues are almost instant right now, while the poor DPS are waiting and waiting. I would love to see the data on the effect adding 2 new DPS classes had on queue times. I suspect it isn’t as drastic a change as we might think since many folks are happy with their chosen role, but I’m sure it did make things at least a bit worse. There’s so very many red mages now.

One of the goals I had for the holiday was to complete the two EX primals that are available. I got halfway there. It only took a couple attempts to get a Lakshmi clear, but I’ve been trying Susano over and over and over to no avail. I am hoping that once I clear it I’ll be able to get into the farm groups that actually know what they’re doing, because I’m so sick of watching the other healer (it’s almost always the healer) stand in the group with the lightning and kill us all. I’d really like to get the weapon from him, since it will be at least 6 more weeks before I can get a weapon upgrade anywhere else.

The big excitement really came yesterday when the first wing of the Omega raid opened up. As is now standard in FFXIV, it had 4 bosses with the token loot system used in Heavensward’s Alexander raids. I got pretty lucky and won items off the first 3 bosses on the first try, so I only had to run V4.0 a couple extra times to get all my gear for the week. I ended up with a belt, a pair of gloves, and 1/2 of a hat. Not bad. I’m hoping to farm Lakshmi a bit so I don’t have to depend on jewelry from Omega as much and can focus on “left side” tokens. Loot aside, the raid was super fun and I’m quite happy with it. I’m curious to see where the story takes us, but I think I already like it better than Alex. I loved the music and a lot of the fights from the Alexander raid, but the story left a lot to be desired. Omega seems to fit in much better with the overall plot of the expansion.

Stormblood has definitely been keeping me busy so far. I am hoping now that most of our raid group is at 70 that we’ll set up a regular raid night again and work on clearing the EX primals and Omega. I’ve been flirting with burnout a bit, mostly because I’ve been running a lot of things on my own and pugging is bad for my mental health. If I can do fun things on the regular with my friends I’ll be a much happier Grace.

July 2017 Gaming Goals

A belated post for my July goals since I was too busy playing games over the holiday weekend to blog about playing games!

Review of June Goals:

WoW: Level one more class to 110. Done! I ended my temporary return to WoW with only the Shaman, DK, and Warrior below the level cap.

Subnautica: Rebuild my sweet sea base empire. Done? I’m going to call this a win. I didn’t build quite as fancy a base as I did in my earlier playthroughs, but I did build two of them and that should count for something.

FFXIV: Play Stormblood. Done! Yes this goal was a gimme but I don’t care. I didn’t want to stress myself out with goals I just wanted to enjoy the expansion for a couple weeks.

I actually completed all my June goals! I guess the secret to success is having really easy goals.


July Goals:

FFXIV: Clear both EX primals. I got Lakshmi this weekend but Susano still eludes me. I want a fancy weapon and maybe a doggo.

Advance at least one of my Anima weapons at least one step. Hopefully an easy goal but I’m being intentionally vague with it. My SCH weapon is on the light farming step, while my AST weapon is on the “do a bunch of dungeons in order” step. I should be able to finish at least one of these, especially with a certain friend who has been encouraging me to do these silly things.

Level my AST. After leveling roulette last night I’m at 65, so this should be easy. I am very curious to see how different the healing feels compared to SCH. It will be easier to compare the two when they’re both 70 and equally geared.

Figure out how to buy a house. My FC is moving to the new housing district when it opens, and I would like to continue living in the Mist. That means I’ve got to buy my own place. I’ve been saving up, so hopefully I can afford it when everyone abandons their property to move to the new zone.

Diablo 3: Complete the basic season 11 journey with a necromancer. This will be a somewhat short timer since the season doesn’t start until near the end of the month, but completing the 4 chapters should be easy.

Complete the challenge rift every week. I’ve done the first 2 so far and they’ve been quite fun and not too punishing so hopefully I can continue.

Master all the crusader set dungeons. I have been slowly working on this since season 10. I just finished Roland’s set dungeon last night so all I have left is Akkhan’s. I just need to finish farming the set.


I have some actual goals this month for a change! Hopefully keeping them focused on just 2 games will help me meet them. Wish me luck!

Stormblood: Roll Credits

I “finished” FFXIV Stormblood this morning. By that I mean I got far enough through the MSQ to see the credits. This is a pretty leisurely leveling time for me, clocking in at 9 days to 70 and 10 days ’til the credits rolled. Part of that was due to the launch difficulties and part was simply being willing to take my time more than I usually do in a new MMO expansion. Now that I’m 70 and through the main story, there are expert dungeons and primal fights to tackle, along with the sacred ancient rite of grinding bookrocks for gear upgrades.

The story, for the most part, has been some of their best so far. There is one villain whose writing I really disliked, but otherwise I’ve been impressed. They even got away with sticking me with Alphinaud again after letting me enjoy hanging out with his much cooler sister. They also managed to make me care about the fight for independence from the empire on two fronts. I know that “fighting the evil empire” is a solid FF mainstay but in FFXIV I’ve never cared about them that much. To be honest they’re still my least favorite type of enemy in the game, but at least this time around they’ve been a clear and constant threat instead of just popping in for inopportune plot points. I’m looking forward to seeing what happens in the aftermath of the 4.0 MSQ and how all the still-loose ends get woven together over the life of the expansion.

Stormblood’s group content has set a very high bar. FFXIV has some of the most interesting, beautiful, and complex dungeons and raids I’ve ever seen and this expansion does not disappoint on that front. The dungeons start off fairly simple but ramp up very quickly in complexity.  There are 6 total that unlock while leveling, and only one of them is not tied directly to the MSQ. The theme of the first dungeon is my favorite, a haunted shipyard. The second dungeon is the optional one, and is the most beautiful in my opinion. I’d love to live there once we clear out all the creatures who are trying to kill us. The third dungeon has the most flimsy story premise (“go face this challenge before we’ll let you get to the real fight”),  but it has my absolute favorite boss fight in any of the Stormblood dungeons so far. This game is absolutely making sure that by the time you get through the story, you’re also prepared for the challenges you’ll face at endgame. Dungeons 4, 5, and 6 are so deeply tied to the MSQ that I’m afraid to talk about them much for fear of massive spoilers. Of those three I think dungeon 5 is my favorite, but I haven’t run them as many times as I have the early dungeons, so I’ll reserve judgement a bit.

There are also three trials in the Stormblood MSQ. They are each very distinct and challenging in their own way, but the final trial is the most difficult by far. It took me 4 different pug groups to finally clear it. The start of the expansion is probably making this more difficult than it should be, since many folks (like me) are still in leveling gear and don’t know the fight yet. It is also a very long fight, with a truly ridiculous number of moving parts to keep track of. This is the one I’m most looking forward to the EX version of, when I’m safely in a group full of my friends and we can take the time to learn whatever nonsense amount of dancing will be required to win.

If you’re playing Stormblood, I hope you’re enjoying it as much as I am, and if you’re not, now’s a great time to hop in and try FFXIV for yourself!