Wailing Caverns: A relatively uneventful run. The dungeon is a bit long for as low level as it is, but at least it is less of a maze than the original version. I had a warrior tank who was just slightly squishy and liked to keep moving but it was never a problem. I’m starting to have fun looking at the meters and seeing that I’ve done more damage than the DPS.
Blackfathom Deeps: I forgot I had been queuing as both heals and dps. Somehow for this one it put me in as dps. I hadn’t set up my bars or talents yet. Whoops. I got that sorted, and it was a fun run with a decent group. The healer died at one point and I got to save the day. Other than that one slip up there weren’t any issues and we even cleared the extra boss. I wonder how many times I’ll actually get to go shadow…
Stormwind Stockade: Warrior tank who was a little timid on pulls but otherwise fine. They went to Hogger first and I was afraid they would leave without doing the fire elemental boss, but they did actually stay. The fire boss got pulled with a bunch of his trash but it was manageable. Between that quest and a couple more from when I was in queue I dinged 30.
So far in 6 dungeons I’ve only really had one bad experience, and even that wasn’t awful so much as weird. Did I get super lucky? Are WoW players getting soft? Or do I just need to get past the easy introductory dungeons before people start losing their sense of civility?
Some luck, I think. The dungeons in the 50s, Black Rock Spire and UBRS for example, I avoid them totally — they are pretty bad in a pug. I’d do pet battles for xp instead; anything but that!
It’s so nice that with the level scaling you can chain run the fast easy ones if you want, and skip those painful ones. At the rate I’m going, I’ll outlevel the vanilla dungeons before I get as far as UBRS. I hope.
Doh! Level Scaling! Sorry, I was back in another world, another time.
It’s been a while since I levelled, so I am not sure. Fingers crossed for a change in mentality!