The shaman mount questline sends you back to Skywall to help Thunderaan again. This guy sure has trouble keeping his subjects in line. But I don’t care since it’s an excuse to go back to one of the most beautiful zones in the entire game. Unlike the main class hall questline, this time we’re in the Throne of the Four Winds.
Once we’re there we have to defeat 3 wind guys: sandy guy, chill guy, and eff you guy (aka healing guy). The fights felt long, most likely due to my sad item level. They weren’t difficult though, and they ended early because you don’t have to kill the guys, just beat them up enough so they know who’s boss. I was expecting to have to fight some other guy in the middle but it turned out that after I beat up the 3 minions Thunderaan gave a small speech filled with vague wind puns and that was it.
And you know what? It doesn’t even matter. This mount is so awesome I don’t even care that the quest to get it was a letdown. The payoff is totally worth it.
Haha, well if one has to chose, I think it’s better with an awesome mount, and a rubbish quest line, than the other way around 😀 Congrats 😉
That’s definitely true! But I’m spoiled by the ones that had awesome quests and awesome mounts too, like Pallies!